Godot
Tutorials
How-to
Discussions
- About Viewports
- Collision Objects, Layers and Masks
- Coroutines with
yield
- External resources vs built-in resources
- File Naming
- GDScript file naming convention?
- Inheritance
- Signals
- Usage of
Path2D
andPathFollow2D
- Where should I check for user input?
_process()
or_physics_process()
? - Where to handle inputs:
_*process
vs._*input
- Which class should I use for script-only nodes?