Godot
Tutorials
How-to
Discussions
- About Viewports
- Collision Objects, Layers and Masks
- Coroutines with
yield - External resources vs built-in resources
- File Naming
- GDScript file naming convention?
- Inheritance
- Signals
- Usage of
Path2DandPathFollow2D - Where should I check for user input?
_process()or_physics_process()? - Where to handle inputs:
_*processvs._*input - Which class should I use for script-only nodes?