Scenes and Nodes
Table of Contents
Overview of Scenes tutorial
- A scene is composed of a group of nodes organized hierarchically (in tree fashion).
- A scene always has only one root node.
- A scene can be saved to disk and loaded back.
- Scenes saved to disk are called Packed Scenes and have a
.tscn
filename extension.
- Scenes saved to disk are called Packed Scenes and have a
A scene can be instanced.
- Like other game engines, scenes can be used for organizing the game view.
Unlike other game engines, scenes are also for organizing game objects, like entity or game object in other engines.